Much like last year, there have been many highs and lows in the video game industry. On the one hand, it has been a real treat to see various game developers dive into their passion projects, making some incredibly creative titles, and to witness so many adventure games published by major studios. But on the other hand, the industry itself has continued its trend of massive layoffs and studio closures, and dismissing the work of the people who actually make video games a reality by pursuing generative AI. With this in mind, I feel compelled to write about smaller games, made by small development teams, all the more. Video games are something I love and care for deeply, and I feel that games of all sizes deserve to have their praises sung.
With that in mind, here are fourteen indie games that stood out to me from 2024. Four of these games are exclusively for the Playdate handheld system developed by Panic, and one title is a new edition to a game I previously covered on this blog that has received a massive overhaul. As with previous years, the games are organized based on age rating, with games intended for all ages on the top of the list, and games that are only intended for mature and adult audiences at the very bottom of the list. I genuinely hope that you’re able to discover at least one new intriguing video game here.
All Ages

A screenshot from the video game “Floralgraphic Memory” by ChaseFOX. The screenshot shows the main character, Rose, standing during a sunny day. He has various flowers in his hair and images of pink and white flowers in his eyes, his facial expression distracted and somber. He is wearing a straw hat and holding an umbrella, its silver shaft the only part currently visible, that is leaning on his right side.
Floralgraphic Memory
Developer & Publisher: ChaseFOX
Floralgraphic Memory is ChaseFOX’s newest linear visual novel and, like their previous games, they have created a vibrant, gorgeous narrative experience. Utilising digital and watercolour art, Floralgraphic Memory shows the many ways game developers can use different art forms to their advantage, and contributes to this title’s ability to resemble a living storybook. Recommended for anyone who wants a short, relaxing story that is both poignant and beautiful. Available on Steam and itch.io for Windows.





![[Panel One: Schreiter’s left foot is shown walking into the panel. Her shadow is light and slightly noticeable Panel Two: The text box reads “And one I leave the door…” Schreiter stops walking, her shadow is visible in front of her. Panel Three: Schreiter’s antenna make a “Flopp” sound, as they disappear into her head. These are a visual cue that she uses to identify autistic people, emphasizing the metaphor that autistic people feel like aliens in the neurotypical world Panel Four: The text box reads “…I start.” Schreiter stands alone on the sidewalk in the center of the panel, which is a wide shot, emphasizing how small and insecure she feel when stepping ‘beyond her shadow’. Her eyes are wide and uncertain. Her shadow is at its darkest and most visible]](https://www.autisticobservations.com/wp-content/uploads/2019/05/Leaving-the-door-e1558718974693.jpg)